<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Interactive | Lisa Batista</title><link>https://www.lisabatista.com/tag/interactive/</link><atom:link href="https://www.lisabatista.com/tag/interactive/index.xml" rel="self" type="application/rss+xml"/><description>Interactive</description><generator>Wowchemy (https://wowchemy.com)</generator><language>en-us</language><lastBuildDate>Mon, 16 Dec 2024 00:00:00 +0000</lastBuildDate><image><url>https://www.lisabatista.com/media/icon_hue297713b36713ef119054bee27ca1811_25756_512x512_fill_lanczos_center_3.png</url><title>Interactive</title><link>https://www.lisabatista.com/tag/interactive/</link></image><item><title>Guide for Effective Research</title><link>https://www.lisabatista.com/project/canvas_course/</link><pubDate>Mon, 16 Dec 2024 00:00:00 +0000</pubDate><guid>https://www.lisabatista.com/project/canvas_course/</guid><description>&lt;h2 id="abstract">Abstract&lt;/h2>
&lt;p>“Guide for Effective Research” is an online training course hosted through Canvas. This collection of self-paced, asynchronous training modules provide basic research skills and curated resources and can be implemented as a stand alone learning opportunity or as supplementary material within a longer learning experience.&lt;/p>
&lt;p>&lt;strong>Responsibilities&lt;/strong>: instructional design (action mapping, storyboarding, mockups, prototype, user testing, full development), visual design, eLearning development&lt;/p>
&lt;p>&lt;strong>Audience&lt;/strong>: Adult and young adult learners&lt;/p>
&lt;p>&lt;strong>Learning theories&lt;/strong>: Cognitivism, constructivism, adult learning theories, Bloom’s Taxonomy&lt;/p>
&lt;p>&lt;strong>Tools used&lt;/strong>: Adobe Captivate, Canvas, Scorm Cloud, Google Docs, Miro&lt;/p>
&lt;p>To check out and enroll in the course, see &lt;a href="https://canvas.instructure.com/enroll/8WPBXA" target="_blank" rel="noopener">&amp;ldquo;Guide for Effective Research&amp;rdquo;&lt;/a>.&lt;/p>
&lt;hr>
&lt;h2 id="the-problem-and-solution">The Problem and Solution&lt;/h2>
&lt;p>Basic research skills are essential for everyone in today’s information-rich world. Whether you are a high school student, a professional in the workplace, or simply someone striving to navigate the internet more intentionally, this course equips learners with simple, actionable steps to research more efficiently and effectively.&lt;/p>
&lt;p>By mastering these skills, participants can better address the challenges of fake news and misinformation while gaining greater autonomy in navigating an increasingly complex online environment.&lt;/p>
&lt;p>This self-paced online course is structured into multiple topic-focused modules, providing learners with the tools to learn, practice, and evaluate foundational research techniques. Each module includes comprehensive learning guides, supplementary resources, and opportunities to engage with a supportive instructor, ensuring an interactive and enriching learning experience.&lt;/p>
&lt;p>
&lt;figure >
&lt;div class="d-flex justify-content-center">
&lt;div class="w-100" >&lt;img alt="Module 1 Welcome page." srcset="
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src="https://www.lisabatista.com/project/canvas_course/Week1_hu5e250d291c2f9b0805fff45eb24596ff_312586_7199967a52e44f8c4b08387b1a40e4bb.png"
width="760"
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&lt;strong>Figure 1:&lt;/strong> Module 1: Evaluating Sources welcome page.&lt;/p>
&lt;h3 id="my-process">My Process&lt;/h3>
&lt;p>To design this course, I utilized the SAM (Successive Approximation Model) framework in combination with Backward Design. I began by gathering information about the target audience to identify potential knowledge gaps. Drawing from my background in education and experience in instructional design, I aimed to create a course that bridges the needs of high school students, professionals, and adult learners by focusing on universally applicable research skills.&lt;/p>
&lt;p>After defining the audience and focus areas, I employed backward planning to outline key objectives. The course is designed to help learners critically evaluate sources for trustworthiness and bias, answer research questions effectively, and use search engines strategically. These objectives guided the development of the first three modules of the course (source evaluation, search engine basics, and fact checking).&lt;/p>
&lt;p>
&lt;figure >
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&lt;div class="w-100" >&lt;img alt="Miro Action Mapping." srcset="
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src="https://www.lisabatista.com/project/canvas_course/Miro_hue766f33a3b6ad863a255f01d12376630_104709_2c4fed1b068fb8eb50b61f327d775034.png"
width="760"
height="354"
loading="lazy" data-zoomable />&lt;/div>
&lt;/div>&lt;/figure>
&lt;strong>Figure 2:&lt;/strong> Miro mind map for backward planning and action mapping.&lt;/p>
&lt;p>Each module followed, or is currently following, the iterative design, prototype, and review phases of the SAM model. I incorporated storyboarding and action mapping to ensure a logical and engaging progression of content. Assessments were crafted to measure learners’ progress and provide meaningful feedback. Once the modules were fully planned, I worked through course design basics, including becoming proficient with Canvas as an administrator, to ensure a smooth and accessible learning experience.&lt;/p>
&lt;p>
&lt;figure >
&lt;div class="d-flex justify-content-center">
&lt;div class="w-100" >&lt;img alt="Google Slides storyboard." srcset="
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src="https://www.lisabatista.com/project/canvas_course/Storyboard_hu4286bebc1c17172f3cd803049541d139_374992_bb2488e5ecb322f2815848d1a7142547.png"
width="760"
height="426"
loading="lazy" data-zoomable />&lt;/div>
&lt;/div>&lt;/figure>
&lt;strong>Figure 3:&lt;/strong> Adobe Captivate course storyboard through Google Slides.&lt;/p>
&lt;h3 id="favorite-features">Favorite Features&lt;/h3>
&lt;h4 id="abcd-evaluation-module">ABCD Evaluation Module&lt;/h4>
&lt;p>
&lt;figure >
&lt;div class="d-flex justify-content-center">
&lt;div class="w-100" >&lt;img alt="Adobe Captivate course." srcset="
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src="https://www.lisabatista.com/project/canvas_course/Captivatecourse_hubab60a81ba007c5d5060ed00a1907cd5_277525_db49ad88ac9ae07e403730520d6ba817.png"
width="760"
height="428"
loading="lazy" data-zoomable />&lt;/div>
&lt;/div>&lt;/figure>
&lt;strong>Figure 4:&lt;/strong> &lt;a href="https://storage.googleapis.com/lisabatistaselearningportfolio/ABCDEvaluationModule/index.html" target="_blank" rel="noopener">Link: ABCD Source Evaluation course through Adobe Captivate.&lt;/a>&lt;/p>
&lt;p>Using Adobe Captivate, I designed a fully asynchronous eLearning module that incorporates frequent knowledge checks. These checks provide immediate feedback, fostering active engagement and reinforcing learning outcomes. To support diverse learning preferences, the module is paired with a notetaking guide included in the Week 1 materials, offering additional structure for users who benefit from guided learning tools.&lt;/p>
&lt;p>
&lt;figure >
&lt;div class="d-flex justify-content-center">
&lt;div class="w-100" >&lt;img alt="Module notetaking guide." srcset="
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src="https://www.lisabatista.com/project/canvas_course/Notetakingguide_hud7b606453d2e38ea97526f84ffddd9a9_138842_aedc0c86479e220ca0f80645d6520a37.png"
width="760"
height="689"
loading="lazy" data-zoomable />&lt;/div>
&lt;/div>&lt;/figure>
&lt;strong>Figure 5:&lt;/strong> Optional notetaking guide for learners as they progress through the module.&lt;/p>
&lt;h4 id="assessment-pieces">Assessment pieces&lt;/h4>
&lt;p>To ensure learning, gauge progress, and provide feedback, I develop several assessments throughout the three modules. Many are formative knowledge checks as shown in the evaluation module and the Fact Checking scenario-based training, and some are more summative. One such summative assessment is a multiple choice quiz that challenges learners to think at a deeper, more authentic level and better meets the learning objectives.&lt;/p>
&lt;h3 id="overall-course-design">Overall Course Design&lt;/h3>
&lt;p>I developed the course design by adhering to a consistent visual style, using ADA-compliant colors and fonts to ensure accessibility and a pleasing user experience. To maintain uniformity across the course, I utilized basic HTML and incorporated creative, visually engaging elements such as custom homepage buttons and a welcome video.&lt;/p>
&lt;p>Recognizing the importance of fostering a sense of connection in an asynchronous, self-paced course, I included a discussion board to encourage peer interaction and teacher welcome videos for each module to introduce a more personal, human element to the learning experience.&lt;/p>
&lt;p>
&lt;figure >
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&lt;div class="w-100" >&lt;img alt="Home page buttons." srcset="
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src="https://www.lisabatista.com/project/canvas_course/buttons_hu03978b387e05ace5b9b8e37495cf087d_22350_be14c6111aa77b1a99adb2f6eeeeb572.png"
width="760"
height="253"
loading="lazy" data-zoomable />&lt;/div>
&lt;/div>&lt;/figure>
&lt;strong>Figure 6:&lt;/strong> Homepage buttons for user experience and functionality.&lt;/p></description></item><item><title>Fact Checking - A Scenario-Based Practice Module</title><link>https://www.lisabatista.com/project/fact_checking/</link><pubDate>Tue, 04 Jun 2024 00:00:00 +0000</pubDate><guid>https://www.lisabatista.com/project/fact_checking/</guid><description>&lt;h2 id="abstract">Abstract&lt;/h2>
&lt;p>This scenario-based E-Learning adventure is designed to help close the knowledge gap for learners and build 21st century information awareness skills.&lt;/p>
&lt;p>&lt;strong>Responsibilities&lt;/strong>: instructional design (action mapping, storyboarding, mock-ups, prototype, user testing, full development), visual design, e-learning development&lt;/p>
&lt;p>&lt;strong>Audience&lt;/strong>: Learners of all ages new to using technology and understanding misinformation.&lt;/p>
&lt;p>&lt;strong>Learning theories&lt;/strong>: Cognitivism, behaviorism, readiness to know, Bloom’s Taxonomy&lt;/p>
&lt;p>&lt;strong>Tools used&lt;/strong>: Google Docs, MindMeister, Vyond, Articulate 360&lt;/p>
&lt;p>To check out the full module, see &lt;a href="https://storage.googleapis.com/lisabatistaselearningportfolio/FactChecking/story.html" target="_blank" rel="noopener">&amp;ldquo;Fact Checking: A Scenario-Based Practice Module&amp;rdquo;&lt;/a>.&lt;/p>
&lt;hr>
&lt;h2 id="the-problem-and-solution">The Problem and Solution&lt;/h2>
&lt;p>In today’s world full of news, media, and bias it is critical that learners come to the internet with the skills to evaluate what is true and what is not. Recognizing fake news and misleading information is difficult without experience and education on what to look for. Due to lack of education in 21st century skills such as evaluation of sources, many struggle to recognize real life instances when they should fact check or verify a piece of information before they share it. This results in the massive spread of mis and disinformation.&lt;/p>
&lt;p>Through my time in secondary education, I spent countless lessons working with students to establish a strong foundation in source evaluation and being critical consumers of information. What became apparent, was that even with those in-person lessons, many learners did not recognize when they should use the skills to verify the media they were exposed to. This experience inspired me to design and create a scenario-based eLearning experience to allow learners of all ages to practice recognizing appropriate times to verify or fact check information in a risk-free environment.&lt;/p>
&lt;h3 id="my-process">My Process&lt;/h3>
&lt;p>To design this prototype, I chose to follow the SAM model (a simplified version of ADDIE). During the preparation phase, I met with subject matter experts, (SME) mostly secondary educators, to support and solidify my own experience working with learners still developing 21st century Internet skills. Through the preparation and evaluating the problem, I came to the decision that providing learners with a simple, and risk-free way to practice real life scenarios best meet learner need and desired outcome. During this phase I developed an action map with SME input to design a text-based storyboard.&lt;/p>
&lt;p>After completing the storyboard, I moved into the iterative design phase and created a barebones interactive experience using Vyond and Articulate 360. I then collected feedback on this first draft prototype from a variety of parties (varied age-ranges and professions) to ensure that the material met intended objectives.&lt;/p>
&lt;p>Through the iterative development stage, I made changes to the prototype based on feedback from the target audience and relaunched a more polished version of the eLearning adventure. This phase is ongoing as I collect further feedback on the module and can adjust the learning as technologies advance and learners’ needs change and develop.&lt;/p>
&lt;h4 id="action-mapping">Action Mapping&lt;/h4>
&lt;p>Leaning on &lt;em>Map It&lt;/em>, Cathy Moore’s book on strategic training design and Julie Dirksen’s Design for how People Learn, I used MindMeister to develop a clear learning goal. Each new entry in the map is an observable task for learners to complete to meet the learning goal. Through this process, I was able to focus on one clear action for this eLearning: Learners will be able to recognize when they should fact check information.&lt;/p>
&lt;p>At this point, I was able to create the actions that would allow learners to achieve the goal: practicing with real world situations and demonstrating mastery through identifying the times they should use fact checking to verify information.&lt;/p>
&lt;p>
&lt;figure >
&lt;div class="d-flex justify-content-center">
&lt;div class="w-100" >&lt;img alt="Mindmeister action map." srcset="
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src="https://www.lisabatista.com/project/fact_checking/action-map_huf5193c2fcd05b52ce966d566a7279912_152869_08c0874faac5f40c20690a04d7016317.png"
width="760"
height="396"
loading="lazy" data-zoomable />&lt;/div>
&lt;/div>&lt;/figure>
&lt;/p>
&lt;h4 id="text-based-storyboard">Text-based Storyboard&lt;/h4>
&lt;p>Using Google Docs, I developed a text-based storyboard to guide my prototype design and ensure the goals and tasks laid out in the action map were met. I followed a simple question, answer, and consequence style as the eLearning would be interactive and it is equally important that learners can experience risk-free consequences for poor decisions as it is to choose the correct answer.&lt;/p>
&lt;p>Using this simplified storyboard style also allows me a lot of room for creativity during the design process.&lt;/p>
&lt;p>
&lt;figure >
&lt;div class="d-flex justify-content-center">
&lt;div class="w-100" >&lt;img alt="Text-based story board." srcset="
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src="https://www.lisabatista.com/project/fact_checking/Storyboard_hu71d420e5a8d4c26b8b9efce0b714b2b8_421861_37d4b937c3213788b70613b8ff12fd5e.png"
width="664"
height="760"
loading="lazy" data-zoomable />&lt;/div>
&lt;/div>&lt;/figure>
&lt;/p>
&lt;h4 id="interactive-prototype">Interactive Prototype&lt;/h4>
&lt;p>After getting approval on the storyboard, I moved into the prototype development stage. I started this stage by leveraging Vyond for its versatile and engaging animation capabilities. Vyond allowed me to create realistic and relatable scenarios that mimic real-life situations, thereby enhancing the learner&amp;rsquo;s engagement and retention. The use of an animated main character and interactive elements provided a dynamic learning experience that was both visually appealing and effective in conveying the importance of critical thinking and verification skills in real life situations. Vyond&amp;rsquo;s ease of use and extensive library of assets enabled me to craft detailed, context-specific scenarios that accurately reflect the complexities of online information consumption.&lt;/p>
&lt;p>To further enhance the learning experience, I utilized Articulate Storyline 360 to implement a variety of interactive tools and knowledge checks. Storyline 360&amp;rsquo;s robust features allowed me to design a branching scenario utilizing the three main tasks highlighted in my original action map that adapt to the learner&amp;rsquo;s choices throughout the experience. These provide immediate feedback and the feeling of personalized learning paths. These interactive elements ensured that learners not only understood the need for fact-checking but also had opportunities to practice and apply their skills in a simulated environment. By combining the animation strengths of Vyond with the interactive capabilities of Storyline 360, I was able to create an engaging, practical, and enjoyable eLearning module that meets the diverse needs of learners.&lt;/p>
&lt;p>
&lt;figure >
&lt;div class="d-flex justify-content-center">
&lt;div class="w-100" >&lt;img alt="Interactive prototype." srcset="
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width="583"
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loading="lazy" data-zoomable />&lt;/div>
&lt;/div>&lt;/figure>
&lt;/p>
&lt;h4 id="full-development-and-revision">Full Development and Revision&lt;/h4>
&lt;p>After completing a rough draft of the prototype, I started the revision process through seeking feedback from SMEs and the target audience. Through this user testing, I was able to make edits to not only the overall story line in the module, but also the narration, accessibility, and interactive features. As with most learning, this revision process is on-going.&lt;/p></description></item><item><title>Professional Basics - A Guide for High School</title><link>https://www.lisabatista.com/project/professional_skills/</link><pubDate>Tue, 07 May 2024 00:00:00 +0000</pubDate><guid>https://www.lisabatista.com/project/professional_skills/</guid><description>&lt;h2 id="abstract">Abstract&lt;/h2>
&lt;p>“Professional Basics: A Guide for High School” is a short lesson set designed to teach and review basic professional skills to teen students. The course mini-lessons are formatted using Articulate Rise 360 to serve as bell ringers (short, under 10 minute lessons) that can be utilized in any high school classroom at any point in the year, without disrupting the regular curriculum. The product is designed to compliment instruction and be used as needed based on instructor evaluation of needed professional skills amongst their students. All materials and planning are pre-made to ensure that the lessons can be implemented immediately with minimal prep time required from teachers.&lt;/p>
&lt;p>&lt;strong>Responsibilities&lt;/strong>: instructional design (focus groups, storyboarding, mockups, prototype, user testing, full development), visual design, eLearning development&lt;/p>
&lt;p>&lt;strong>Audience&lt;/strong>: 9-12th grade students and teachers&lt;/p>
&lt;p>&lt;strong>Learning theories&lt;/strong>: Cognitivism, constructivism, readiness to know, Bloom’s Taxonomy&lt;/p>
&lt;p>&lt;strong>Tools used&lt;/strong>: Google Docs, Rise 360, Storyline 360, Zoom&lt;/p>
&lt;p>To check out the full prototype, see &lt;a href="https://storage.googleapis.com/lisabatistaselearningportfolio/ProfessionalBasics/index.html" target="_blank" rel="noopener">&amp;ldquo;Professional Basics: A Guide for High School&amp;rdquo;&lt;/a>.&lt;/p>
&lt;hr>
&lt;h2 id="the-problem-and-solution">The Problem and Solution&lt;/h2>
&lt;p>Through my time as an English teacher, I worked extensively with high schoolers at every grade level. I found myself frequently frustrated by how much instructional time I had to allocate to teaching students professional skills. Students came to my classes lacking basic skills like how to write a school and business appropriate email. Despite it not being part of my set curriculum or plan, I often gave up class and planning time to set students up for success in these skills.&lt;/p>
&lt;p>In this prototype eLearning course, I set out to help teachers solve this problem by designing mini-lessons to cover the basic professional skills many students need.&lt;/p>
&lt;h3 id="my-process">My Process&lt;/h3>
&lt;p>I chose to use a blend of Universal Backwards Design (UbD) and the ADDIE model to develop this learning experience. UbD worked well as I learned through holding a series of focus groups with subject matter experts (SMEs) prior to development the major frustrations high school teachers are facing in regards to current students’ professional skills. I learned that in many cases students come to classrooms not having basic knowledge (such as how to write an email or present in front of the class) and educators find themselves playing catch up to help students obtain those needed skills. Using the end goal: professionally literate students, I was able to work backwards to develop terminal and enabling objectives for my mini-lessons. After determining objectives I could plan the best assessments for evaluating if learners mastered the needed skills.&lt;/p>
&lt;p>Along with UbD, ADDIE played a large role in my development process. During the Analysis phase, I held several focus groups with educators to evaluate and determine the problem. After listening and hearing the teacher response, I began identifying possible solutions and the medium that might best fit teacher and learner needs. Moving into the Design phase I used observations and conclusions to storyboard three mini courses for my prototype. The three courses featured are: email etiquette, MLA formatting, and basic public speaking skills. These three topics are varied but met the needs the teachers discussed in the focus groups and were a good starting point for future mini-lesson development. During this phase I also determined the best “bell ringer” assignments for each lesson’s assessment piece.&lt;/p>
&lt;p>In the development stage I designed the course and mini lessons through Rise 360 incorporating interactive elements for both engagement and immediate feedback. In the email etiquette lesson I also utilized OpenAI by designing a personalized chatbot to provide the learner with immediate feedback on an email draft. This required developing the chatbot in Storyline 360 through light Javascript and prompt engineering. I then used the block from Storyline in my Rise course. After completing the prototype, I started user testing with the primary audience of high school students. Further revision followed this data collection phase. While I have not implemented this course yet, the next step will be gaining more feedback from actual users and learners and then evaluating the effectiveness for future modifications.&lt;/p>
&lt;h4 id="focus-groups">Focus Groups&lt;/h4>
&lt;p>Early in the analysis stage I conducted focus groups with my secondary audience of high school educators. I felt this was an important audience to gather data from because while I wanted to design something to teach students, I knew teachers would have input on what were the biggest problems they were facing in their classrooms. These focus groups allowed me to explore multiple avenues relating to eLearning in the 9-12 classroom and what teachers were already using and found helpful.&lt;/p>
&lt;h4 id="user-testing">User Testing&lt;/h4>
&lt;p>After completing a working, interactive prototype, I organized a series of user-testing to allow for further feedback from both my primary (high school students) and secondary (teachers) audiences. This process provided valuable insight into potential bugs in the mini-lessons and users were able to share honest opinions and suggestions for improvement. I implemented most suggestions.&lt;/p>
&lt;h4 id="favorite-features">Favorite Features&lt;/h4>
&lt;ul>
&lt;li>OpenAI Chatbot
During the prototyping process I used Articulate 360 and javascript to code in an interactive chatbot feature so learners can get immediate feedback on an email draft. Creating a functional AI feature required prompt-engineering to ensure the feedback was relevant, concise, and usable.&lt;/li>
&lt;/ul>
&lt;p>
&lt;figure >
&lt;div class="d-flex justify-content-center">
&lt;div class="w-100" >&lt;img alt="openAI chatbot." srcset="
/project/professional_skills/chatbot_hub841d55caf75488c69e3530e466ec457_259049_d90dd1e723e45f59b7a81388af51ee59.png 400w,
/project/professional_skills/chatbot_hub841d55caf75488c69e3530e466ec457_259049_cb455c8258201e9baa775b4645715880.png 760w,
/project/professional_skills/chatbot_hub841d55caf75488c69e3530e466ec457_259049_1200x1200_fit_lanczos_3.png 1200w"
src="https://www.lisabatista.com/project/professional_skills/chatbot_hub841d55caf75488c69e3530e466ec457_259049_d90dd1e723e45f59b7a81388af51ee59.png"
width="760"
height="362"
loading="lazy" data-zoomable />&lt;/div>
&lt;/div>&lt;/figure>
&lt;/p>
&lt;ul>
&lt;li>Drag and Drop
In Storyline 360 I designed a simple drag and drop interaction for students to assess their knowledge of how to format a document in MLA.&lt;/li>
&lt;/ul>
&lt;p>
&lt;figure >
&lt;div class="d-flex justify-content-center">
&lt;div class="w-100" >&lt;img alt="Drag and drop feature." srcset="
/project/professional_skills/dragdrop_hu819daa61d1515577d2530b37183d8eca_47099_29eba809aaf99dd3ecfda6e85399d980.png 400w,
/project/professional_skills/dragdrop_hu819daa61d1515577d2530b37183d8eca_47099_37d0ef0ab9d17f932f76ee9ea9f94790.png 760w,
/project/professional_skills/dragdrop_hu819daa61d1515577d2530b37183d8eca_47099_1200x1200_fit_lanczos_3.png 1200w"
src="https://www.lisabatista.com/project/professional_skills/dragdrop_hu819daa61d1515577d2530b37183d8eca_47099_29eba809aaf99dd3ecfda6e85399d980.png"
width="760"
height="745"
loading="lazy" data-zoomable />&lt;/div>
&lt;/div>&lt;/figure>
&lt;/p></description></item><item><title>War Fare - From the Homefront to the Frontlines</title><link>https://www.lisabatista.com/project/museum_learning_guide/</link><pubDate>Sun, 21 Apr 2024 00:00:00 +0000</pubDate><guid>https://www.lisabatista.com/project/museum_learning_guide/</guid><description>&lt;h2 id="abstract">Abstract&lt;/h2>
&lt;p>Commissioned by the National WWI Museum and Memorial in Kansas City, this learning guide provides educators with over three days of instruction to accompany the exhibit.&lt;/p>
&lt;p>&lt;strong>Responsibilities&lt;/strong>: instructional design, project management, visual design, learning development, resource curation&lt;/p>
&lt;p>&lt;strong>Audience&lt;/strong>: 8-12th grade students&lt;/p>
&lt;p>&lt;strong>nCSS Standards&lt;/strong>:&lt;/p>
&lt;ul>
&lt;li>D2.His.1.9-12. Evaluate how historical events and developments were shaped by unique circumstances of time and place as well as broader historical contexts.&lt;/li>
&lt;li>D2.His.14.9-12. Analyze multiple and complex causes and effects of events in the past&lt;/li>
&lt;li>D4.6.9-12. Use disciplinary and interdisciplinary lenses to understand the characteristics and causes of local, regional, and global problems; instances of such problems in multiple contexts; and challenges and opportunities faced by those trying to address these problems over time and place.&lt;/li>
&lt;/ul>
&lt;p>&lt;strong>Tools used&lt;/strong>: Google Docs, Microsoft Word, web resources&lt;/p></description></item></channel></rss>